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Project Specifications
Synopsis
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My Contributions
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Level Design
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Enviorment Art
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Gameplay Design
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Spite Into the Bog is a game developed during a school project. The game was developed to have similar gameplay and mechanics to the game Diablo 3.
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In this project, I acted as product coordinator where I saw over alot of aspects of the production lifecycle during the project. And designer developing the first level aswell as both the boss arenas in addition of the bosses them self. And then also set dressing those levels.
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Work duration: 14 weeks at half speed
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Engine: Unity and a Proprietary Engine
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Group project
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2 Designers, 5 Programers, 4 Graphic Artists
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+46(0) 72 002 52-68
Maximilian Jernberg
Level Designer / Technical Level Designer
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